In this break down you will learn how to color your material textures procedurally with mograph using fields in Cinema 4D.
In this break down you will learn how to color your material textures procedurally with mograph using fields in Cinema 4D.
Octane render is one of my go-to for quick iteration and rendering. Lately, I have been doing a lot of landscapes and real-world cartography and realize that one of the most challenging aspects is getting proper snow season looks on mountains.
So I created an octane shader node tree that will automate a decent snow map with a couple of useful options.
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